Hi folks, I finally launched my kickstarter campaign this weekend. It has been an intense experience. The game is 95% finished. I’ve been working on the game full time for the last two years. I cannot afford a third year without income so that’s why I launched my campaign at this time. I made a…
homebrew
Homebrew review: The Kubo Trilogy
I recently received my copy of Kubo 3, a game about a gun slinging cowboy turtle made by a kid and published by Limited Run! Yes, a cowboy turtle game made by a kid! With the help of his father of course. When you are a young aspiring game developer and your father happens to…
Homebrew Review: Jim Power The Lost Dimension
I didn’t know what to expect when I loaded Jim Power into my NES. My jaw dropped when I saw that intro cutscene. For a brief moment, I was that ’80s kid again, coming home from the rental store with Ninja Gaiden in hand, inserting it in the NES, being blown away by its cinematic…
Homebrew Review: Micro Mages
Micro Mages is certainly a flagship title in the NES homebrew library. It ran one of the most successful Kickstarter campaign for a homebrew game, received a lot of praises and is still very actual. So, is the game worth all the craze?
Homebrew Review: Witch n’ Wiz
Thanks to the holidays, I took some time to play some homebrew games. And high on the list was Witch n’ Wiz by Matt Hughson. I was waiting for my Limited Run collector’s edition to come in. And it came. And I played. And it was a blast!
A small update
I thought I’d share a little update. I finished the core engine back in November, and began the level creation phase. I will make as many levels as there is memory available. I’m too lazy to do the math and see how many precious bytes I still have left, but even then, each level vary…
Homebrew Review: Rollie
Rollie is a typical 8-bit platformer with a fun bouncy ball mechanic. It was designed to fit the early NES cartridge limit of 40 kilo bytes, so it feels like an early NES title, with all its pros and cons. The game concept is great in theory, but is lacking a bit in execution, probably…
Dev Update!
I worked a lot on the code lately so I didn’t have any visual update to post. However, I just finish the power-up system! A thing that would have take 2 hours to make in a modern game engine, took 20 hours!!! I had to manage memory issue, global variable madness and MMC3 banking extravaganza!…
Cutscenes
So far, the intro story was just a boring scrolling text so I decided to make some cutscenes. It turned out very well. The text is still a work in progress. I usually speak french, so I will need a wordsmith to revise all the text in the game. Enjoy!
Alwa’s Awakening 8bit Edition Review
Alwa’s Awakening 8bit Edition is a really good game. It is a de-make of the original. They did a really good job at downsizing the levels. It brought back childhood memories, when I was playing the original Metroid, or Castlevania II. They had huge worlds to explore. This spoiled generation will never know the fun…