Hi folks, I finally launched my kickstarter campaign this weekend. It has been an intense experience. The game is 95% finished. I’ve been working on the game full time for the last two years. I cannot afford a third year without income so that’s why I launched my campaign at this time. I made a…
Pascal Belisle
Homebrew review: The Kubo Trilogy
I recently received my copy of Kubo 3, a game about a gun slinging cowboy turtle made by a kid and published by Limited Run! Yes, a cowboy turtle game made by a kid! With the help of his father of course. When you are a young aspiring game developer and your father happens to…
A big update!
I thought the game was 90% finished, but after months of working like crazy to optimize and save memory space, I just learn that, with the mapper I use, I can double the size I currently have! (I could even quadruple, but that would be too much). I always assumed the default memory configuration was…
Box art reveal!
Here it is folks, the box art for my arkanoidvania The Trial of Kharzoid. I asked a renowned artist from my hometown, and he gladly accepted to work on the project. The name is Felix Laflamme. I am really excited, this piece is so epic! Check it out: To know more about the artist: https://www.felixlaflamme.com/…
Homebrew Review: Jim Power The Lost Dimension
I didn’t know what to expect when I loaded Jim Power into my NES. My jaw dropped when I saw that intro cutscene. For a brief moment, I was that ’80s kid again, coming home from the rental store with Ninja Gaiden in hand, inserting it in the NES, being blown away by its cinematic…
Homebrew review: Basse Def Adventures
Basse Def is an 8 bits adaptation of a comic book by JibĂ© (Jean-Baptiste Pollien) about two geeks getting sucked into a video game. It is a classic platformer, greatly influenced by Mega Man with a bit of Super Mario thrown in. I haven’t read the comics, so there are probably jokes and insides I…
CC65 memory optimization tips
The main engine for my arkanoidvania game is done. I’m now working on adding stuff. This is where the fun part begins, or so I thought! One day the compiler threw this error at me: “BANK1 overflows memory area ‘PRG1’ by 1byte.” Wait! What? Which byte should I delete? So I went on a journey…
Homebrew Review: Micro Mages
Micro Mages is certainly a flagship title in the NES homebrew library. It ran one of the most successful Kickstarter campaign for a homebrew game, received a lot of praises and is still very actual. So, is the game worth all the craze?
Homebrew Review: Witch n’ Wiz
Thanks to the holidays, I took some time to play some homebrew games. And high on the list was Witch n’ Wiz by Matt Hughson. I was waiting for my Limited Run collector’s edition to come in. And it came. And I played. And it was a blast!
A small update
I thought I’d share a little update. I finished the core engine back in November, and began the level creation phase. I will make as many levels as there is memory available. I’m too lazy to do the math and see how many precious bytes I still have left, but even then, each level vary…